Welcome back to the second episode of “The Astral Arkitekt DevLog,” where I take you deeper into the development of “Seven Archons: Aeon’s Ascent” and the intricate universe of the Astral Assemblage, including a new trailer for the Universe of the Astral Assemblage.
In this episode, I focus primarily on the Level-Select screens of Seven Archons: Aeon’s Ascent. One of the key aspects that make the game experience truly immersive is the ability for players to choose their own journey through the game. And the Level-Select screen is where it all begins. I’d love to hear your thoughts on this – your first chance to get hands-on with the game’s development. What do you think about the Level-Select screen? What would you change, if anything?
I’d also like to introduce the @playAAgames Twitter account and the Astral Assemblage website in this episode. These platforms are the ideal ways to keep up-to-date with all the latest news and developments regarding Seven Archons: Aeon’s Ascent and to engage with me and the ever-growing Astral Assemblage community.
If you haven’t yet watched DevLog 002, I invite you to check it out below. I appreciate your involvement and input as we navigate the exciting journey of game development together.
Stay tuned for future episodes of “The Astral Arkitekt DevLog.” More intriguing facets of Seven Archons: Aeon’s Ascent and the Astral Assemblage universe are waiting to be unveiled!
Welcome to a world where Divine Light and cosmic entities weave a story of epic proportions. As the creator of ‘Aeon’s Ascent,’ I am thrilled to take you on an exclusive visual journey through our upcoming indie game. Aeon’s Ascent is not just a card game; it’s a cosmic saga where strategy, fantasy, and technology collide.
Get ready to embark on a thrilling quest to liberate trapped divine light from the confines of the Material World. As you explore celestial battlefields and engage with mystical Archons, you’ll need to harness your strategic prowess and make pivotal choices. Every move you make can tip the cosmic scale towards victory or defeat.
Today, we’re thrilled to reveal a sneak peek into the realm of Aeon’s Ascent, with exclusive screenshots that illustrate the immersive world we’ve been passionately creating. These images offer a window into the intricate card designs, vibrant cosmic visuals, and the mesmerizing journey that awaits within Aeon’s Ascent.
Join us as we journey beyond the cosmos and reveal a world where strategy is your weapon, and wisdom is your guide.
Aeon’s Ascent is more than just a card game. Explore the Astral Assemblage universe in real-time 3d right from your browser with our level selection menus. The big plan for the galaxies, I’ll keep to myself for now, but each Galaxy, Star System and Planet has its own resources, which you can collect as you liberate each planet of the Hypostasis’s Control. The spheres in the screenshot above represent a galaxy in the Astral Assemblage universe. These are placeholders for the actual in-game Galaxy assets that are still under development.
Finally, you’ll select a planet to liberate, which is the final step before diving into the game proper. Very excited about how this screen has come out. Sure the stars are just placeholders, but the textures for each planet were generated using AI, and I’m pretty stoked about how they turned out. Over time I’ll add more textures and replace those spheres with better looking assets before shipping the game to stores.
If you like what you’ve seen so far, check out the short gameplay demo below! Follow, Like and Share if you want to help spread the word about what we’re doing here! Thanks for reading, and any comments, critiques, questions are always welcomed!
Hello and welcome to the first installment of “The Astral Arkitekt DevLog,” a series documenting the development process of “Seven Archons: Aeon’s Ascent” – a cosmic card game set in the unique universe of the Astral Assemblage.
In this inaugural episode, I offer an introduction to the Astral Assemblage universe and the lore behind Seven Archons: Aeon’s Ascent. In this vast cosmos, celestial beings known as Archons wield power and influence, and through this game, players will experience the power of these Archons firsthand.
In the Material World of the Astral Assemblage, Archons are entities of immense power and celestial energy. In Seven Archons: Aeon’s Ascent, players collect and wield Aspect and Archon cards, each bearing the essence of an Archon and the card’s individual unique abilities. The strategic use of these cards determines the course of the game, making every round a thrilling, strategy-filled experience.
In this exclusive sneak peak at The Astral Assemblage Universe and Aeon’s Ascent, I’ll play-through several rounds of the mobile version of the game. This demo provides a glimpse into the unique gameplay mechanics of Seven Archons: Aeon’s Ascent and showcases the strategic elements that make each game a unique and thrilling event.
This episode is the beginning of our exploration of the Astral Assemblage universe and the game, Seven Archons: Aeon’s Ascent. Follow along as I dive deeper into the game development process, discuss new features, and bring the Astral Assemblage universe to life.
I invite you to view the full episode below to gain a deeper understanding of the Astral Assemblage universe and to get a firsthand look at Seven Archons: Aeon’s Ascent.
Stay tuned for “The Astral Arkitekt DevLog 002,” where I’ll be sharing more insights and updates from the game development process!